Meng To(@MengTo)

I made this holographic card with Opus 5.5 by combining 2D artwork with 3D objects. I used multiple PNG layers with a depth map skill then added 3D elements like the sword and card extrusion. That combination gives the card its depth. Making the best holographic card I can has been one of my side quests. I think this is it. Live site: https://t.co/thc089IQcX My 3D skills are open source: https://t.co/bfFOBWRcgl

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I made this holographic card with Opus 5.5 by combining 2D artwork with 3D objects.

I used multiple PNG layers with a depth map skill then added 3D elements like the sword and card extrusion. That combination gives the card its depth.

Making the best holographic card I can has been one of my side quests. I think this is it.

Live site: https://t.co/thc089IQcX

My 3D skills are open source: https://t.co/bfFOBWRcgl

TL;DR · AI 摘要

Meng To on X: "I made this holographic card with Opus 5.5 by combining 2D artwork with 3D objects. I used multiple PNG l...

核心要点

  • 主题聚焦:I made this holographic card with Opus 5.5 by co
  • 来源:Meng To(@MengTo),建议结合原文判断细节。
  • AI 分析暂不可用,本条为保底评分与摘要。

Meng To在X上的推文: "我使用Opus 5.5通过结合2D艺术与3D对象制作了这张全息卡片。我使用了多层PNG并应用了深度图技术,随后添加了剑和卡片凸起等3D元素。这种组合赋予了卡片立体感。制作出我能力范围内最好的全息卡片一直是我的支线任务之一。我认为这就是最终成果。展示页面:

threeui.com/dark-souls-hol…

我的3D技能是开源的:

github.com/mengto/skills

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2026年9月28日 下午1:35

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