my 13 yo the other day:

TL;DR · AI Summary
Codex can be used to rebuild games as an alternative to paying for them.
Key Takeaways
- A 13-year-old user rebuilt a game using Codex to avoid paying for it.
- In the 90s, users hex-edited executables to bypass license checks.
- Techniques have evolved from hex editing to AI-based rebuilding.
Outline
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The author shares how he and his friends avoided paying for games in different eras.
A 13-year-old user rebuilt a game using Codex to avoid paying for it.
In the 90s, users hex-edited executables to bypass license checks.
Techniques have evolved from hex editing to AI-based rebuilding.
Mindmap
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查看大纲文本(无障碍 / 无 JS 友好)
- 技术演变与游戏付费规避
- 现代方法
- 使用 Codex 重构游戏
- 过去方法
- HEX 编辑绕过授权检查
Highlights
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We didn’t want to pay for the game with my friend so we just rebuilt it with Codex
HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game
times they are a-changin’
“we didn’t want to pay for the game with my friend so we just rebuilt it with Codex”
me at 13 in the 90’s:
HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game
times they are a-changin’" / X
Thomas Wolf on X: "my 13 yo the other day: “we didn’t want to pay for the game with my friend so we just rebuilt it with Codex” me at 13 in the 90’s: HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game times they are a-changin’" / X
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my 13 yo the other day: “we didn’t want to pay for the game with my friend so we just rebuilt it with Codex” me at 13 in the 90’s: HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game times they are a-changin’
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