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Thomas Wolf(@Thom_Wolf)

my 13 yo the other day:

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my 13 yo the other day:

TL;DR · AI Summary

Codex can be used to rebuild games as an alternative to paying for them.

Key Takeaways

  • A 13-year-old user rebuilt a game using Codex to avoid paying for it.
  • In the 90s, users hex-edited executables to bypass license checks.
  • Techniques have evolved from hex editing to AI-based rebuilding.

Outline

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  1. The author shares how he and his friends avoided paying for games in different eras.

  2. A 13-year-old user rebuilt a game using Codex to avoid paying for it.

  3. In the 90s, users hex-edited executables to bypass license checks.

  4. Techniques have evolved from hex editing to AI-based rebuilding.

Mindmap

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查看大纲文本(无障碍 / 无 JS 友好)
  • 技术演变与游戏付费规避
    • 现代方法
      • 使用 Codex 重构游戏
    • 过去方法
      • HEX 编辑绕过授权检查

Highlights

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#AI#Game Development
Open original article

“we didn’t want to pay for the game with my friend so we just rebuilt it with Codex”

me at 13 in the 90’s:

HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game

times they are a-changin’" / X

Thomas Wolf on X: "my 13 yo the other day: “we didn’t want to pay for the game with my friend so we just rebuilt it with Codex” me at 13 in the 90’s: HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game times they are a-changin’" / X

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Thomas Wolf

@Thom_Wolf

my 13 yo the other day: “we didn’t want to pay for the game with my friend so we just rebuilt it with Codex” me at 13 in the 90’s: HEX-editing the executable to NOP the license check because I didn't want to put all my pocket money in this game times they are a-changin’

3:51 PM · May 16, 2026

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