Ethan Mollick(@emollick)
Multiplayer AI needs to move past the group chat phase. Chats are chaotic, everyone sees everything (creating social & management issues), and they're bad for long projects. Worse, they keep AI trapped inside existing teams, when its real promise is working & helping across them.
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Ethan Mollick on X: "Multiplayer AI needs to move past the group chat phase. Chats are chaotic, everyone sees everything...
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打开原文Ethan Mollick on X: "Multiplayer AI needs to move past the group chat phase. Chats are chaotic, everyone sees everything (creating social & management issues), and they're bad for long projects. Worse, they keep AI trapped inside existing teams, when its real promise is working & helping across the… / X
Ethan Mollick
@emollick
Multiplayer AI needs to move past the group chat phase. Chats are chaotic, everyone sees everything (creating social & management issues), and they're bad for long projects. Worse, they keep AI trapped inside existing teams, when its real promise is working & helping across them.
9:07 PM · Oct 19, 2026
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