Thomas Wolf(@Thom_Wolf)

What's still very hard: theory of mind. The world, the voices and the mechanics were great. Writing ...

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What's still very hard: theory of mind. The world, the voices and the mechanics were great. Writing ...

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Thomas Wolf on X: "What's still very hard: theory of mind. The world, the voices and the mechanics were great. Writing t...

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  • 主题聚焦:What's still very hard: theory of mind. The worl
  • 来源:Thomas Wolf(@Thom_Wolf),建议结合原文判断细节。
  • AI 分析暂不可用,本条为保底评分与摘要。
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Thomas Wolf 在 X 上的推文:"What's still very hard: theory of mind. The world, the voices and the mechanics were great. Writing the story was the weak part: the model assumes the player knows more than they do, and its NPC sometimes react in strange way or to things that never happened. A Diamond Age's Pri… / X

Thomas Wolf

@Thom_Wolf

目前仍然非常困难的是:心智理论。世界观、角色语音和游戏机制都很出色。但故事创作是薄弱环节:模型假设玩家知道的比实际情况更多,其NPC有时会对从未发生的事情做出奇怪的反应。《钻石时代》的《入门指南》(或任何真正的AI导师,仅供参考)需要建模学习者,而这一点在默认设置中仍存在不足。实际上,我已开始探索这方面的基准测试,目前这对大型语言模型来说是一项艰巨的任务。它们容易受到“知识诅咒”的影响。教授人类也不是一个很容易验证的奖励机制,因此在当前的训练范式中难以扩展。

2026年10月19日 上午11:19

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